Random Object Generator

Draw everyday objects you could pick up and hold, ready for drawing games, improv and design exercises.

Objects5 generated
  1. an eraser
  2. a drum stick
  3. a kite
  4. a pair of binoculars
  5. a filing cabinet
Runs locally in your browser

About the Random Object Generator

The 115 entries here are things that exist in kitchens, sheds, offices and streets: a spirit level, a cheese grater, a traffic cone, a pocket watch. Each one arrives with its article attached, so the result slots into a sentence such as "draw a spirit level in under a minute" without any tidying up.

What makes an object list useful is specificity. A generator that offers "tool" or "container" gives players nothing to picture, while a corkscrew or a laundry basket has a shape, a weight and a purpose that a group can argue about. That is why the list avoids categories entirely and sticks to items you could point at.

Drawing and guessing games are the obvious use, along with improv warm-ups where two players must justify why they are holding the item. Design classes use it for redesign exercises, and writing groups use it to force an unexpected prop into a scene. If you want the object embedded in a situation rather than on its own, the Random Scenario Generator supplies the situation, and the Random Noun Generator gives bare nouns without the article.

How to use

  1. Choose how many objects to draw, for example one per player.
  2. Keep repeats off so nobody gets the same prompt twice in a round.
  3. Press Generate and read them out, or download the list for a printed game sheet.

Common questions

Are the objects easy to draw?
Most are, since they are familiar shapes. A few such as a spirit level are harder, which is usually where the fun starts.
Why does each result start with a or an?
The article is built into the entry so the prompt reads naturally when it is spoken aloud or dropped into a sentence.
Can I get more than 115 objects?
Only by allowing repeats. The list holds 115 distinct items, and unique mode stops once they are exhausted.
Is this suitable for a classroom?
Yes. Every item is an ordinary household, office or street object, with nothing unsuitable for younger players.