About the Random Things Generator
Every entry here is a plain physical thing you could pick up in a house, a shed or a corner shop: a jam jar, a bicycle bell, a bread bin, a snail shell. Nothing abstract, nothing fictional and nothing that needs explaining. That constraint is deliberate, because the games these lists feed on need an object everybody in the room can picture instantly.
The list holds eighty five items and is written with the article attached, so a draw reads as "a wheelbarrow" and drops straight into a sentence without editing. Improvisers use it for scene objects, teachers use it for describing and vocabulary exercises, and writers use it as a constraint when a paragraph has gone flat. It also works as a memory game: draw ten with repeats switched off, read them once, cover the screen and try to list them back.
Turning off the repeats box lets the same item come up twice, which only helps when you want a weighted feel or need more results than the list contains. For sketching prompts the Random Things to Draw Generator is a closer fit, and if you want bare nouns without the article use the Random Noun Generator instead.
How to use
- Choose How many things, from a single item up to the whole list of eighty five.
- Leave No repeats on for memory games and lists where every item must differ.
- Switch the Separator to Comma if you want the results on one line.
- Press Generate, reroll as often as you like, then copy the list.
Common questions
- Are the results always physical objects?
- Yes. Every entry is a tangible item you could hold or point at, which keeps it useful for charades and describing games.
- Why does each result start with "a"?
- The article is stored with the item so results paste straight into a sentence or a game card without editing.
- How is this different from the object generator?
- This list favours small household and outdoor items with a lighter tone, so the two lists rarely overlap and you can run both for a longer set.
- Can I get more results than the list holds?
- Yes, untick No repeats and the generator will reuse items until it reaches the count you asked for.